ROUND OVER
YOU MOVED
Hold your phone still for 25 seconds.
Everyone else tries to make you move.
SCAN WITH YOUR PHONE TO PLAY
Made for phones: there, your own hand is the enemy.
No app. No sign-up. One link gets everyone in.
HOW TO PLAY PLAY SOLO: THE ARCADE GAMEPRACTICE
No timer. You can’t lose.
Put your thumb on the button and keep it there.
That’s the whole game.
In a real round the circle shrinks, and your friends try to make you move.
HOW TO PLAY
WHAT DO YOUR FRIENDS CALL YOU?
YOUR ROOM IS OPEN
----
Send it to everyone. They open it and they’re in.
Nobody else has joined yet.
You can practise while you wait, or play against the phone.
SCORES
—
YOU ARE
YOU TRY TO MAKE THEM MOVE
WILL THEY LAST?
WHAT THE LOSER DOES
Someone has to hold the phone first.
IN THE ROOM (1/10)
HOW TO PLAY
MORE IDEAS
You keep the thirty you already have. These are extra.
This room is full.
WHAT THE LOSER DOES
—
If you last 25 seconds, the host does it instead.
DON’T MOVE
25.0
Waiting for you to touch the button
MAKE THEM MOVE
If they last 25 seconds, you do it.
—
THEY’RE STEADY
YOUR CARDS
WATCHING (0)
MAKE THEM MOVE
—
THEY’RE STEADY
THROW SOMETHING
WHAT HAPPENED
YOU AGAINST THE PHONE
LEVEL 1
DON’T MOVE
25.0
Waiting for you to touch the button
ROUND OVER
NOW TRY IT ON YOUR PHONE
It’s harder in your hand, and it’s how a room plays. Scan this with your phone.
MORE WAYS TO PLAY
DISCONNECTED
The person who started the room has gone.